Понятно
Понятно
Для того чтобы воспользоваться закладками, необходимо
Войти или зарегистрироваться
Отмена
Для того чтобы воспользоваться озвучкой предложений, необходимо
Войти или зарегистрироваться
Отмена
Озвучка предложений доступна при наличии PRO-доступа
Купить PRO-доступ
Отмена
881
Controlled
force
...
force
controlled
without
your
having
to
think
about
it
.
882
You
jump
,
that
heavy
suit
jumps
,
but
higher
than
you
can
jump
in
your
skin
.
Jump
really
hard
and
the
suit
's
jets
cut
in
,
amplifying
what
the
suit
's
leg
"
muscles
"
did
,
giving
you
a
three-jet
shove
,
the
axis
of
pressure
of
which
passes
through
your
center
of
mass
.
So
you
jump
over
that
house
next
door
.
Which
makes
you
come
down
as
fast
as
you
went
up
...
which
the
suit
notes
through
your
proximity
&
closing
gear
(
a
sort
of
simple-minded
radar
resembling
a
proximity
fuse
)
and
therefore
cuts
in
the
jets
again
just
the
right
amount
to
cushion
your
landing
without
your
having
to
think
about
it
.
883
And
that
is
the
beauty
of
a
powered
suit
:
you
do
n't
have
to
think
about
it
.
You
do
n't
have
to
drive
it
,
fly
it
,
conn
it
,
operate
it
;
you
just
wear
it
and
it
takes
its
orders
directly
from
your
muscles
and
does
for
you
what
your
muscles
are
trying
to
do
.
This
leaves
you
with
your
whole
mind
free
to
handle
your
weapons
and
notice
what
is
going
on
around
you
...
which
is
supremely
important
to
an
infantryman
who
wants
to
die
in
bed
.
If
you
load
a
mud
foot
down
with
a
lot
of
gadgets
that
he
has
to
watch
,
somebody
a
lot
more
simply
equipped
--
say
with
a
stone
ax
--
will
sneak
up
and
bash
his
head
in
while
he
is
trying
to
read
a
vernier
.
Отключить рекламу
884
Your
"
eyes
"
and
your
"
ears
"
are
rigged
to
help
you
without
cluttering
up
your
attention
,
too
.
Say
you
have
three
audio
circuits
,
common
in
a
marauder
suit
.
885
The
frequency
control
to
maintain
tactical
security
is
very
complex
,
at
least
two
frequencies
for
each
circuit
both
of
which
are
necessary
for
any
signal
at
all
and
each
of
which
wobbles
under
the
control
of
a
cesium
clock
timed
to
a
micromicrosecond
with
the
other
end
--
but
all
this
is
no
problem
of
yours
.
You
want
circuit
A
to
your
squad
leader
,
you
bite
down
once
--
for
circuit
B
,
bite
down
twice
--
and
so
on
.
The
mike
is
taped
to
your
throat
,
the
plugs
are
in
your
ears
and
ca
n't
be
jarred
out
;
just
talk
.
Besides
that
,
outside
mikes
on
each
side
of
your
helmet
give
you
binaural
hearing
for
your
immediate
surroundings
just
as
if
your
head
were
bare
--
or
you
can
suppress
any
noisy
neighbors
and
not
miss
what
your
platoon
leader
is
saying
simply
by
turning
your
head
.
886
Since
your
head
is
the
one
part
of
your
body
not
involved
in
the
pressure
receptors
controlling
the
suit
's
muscles
,
you
use
your
head
--
your
jaw
muscles
,
your
chin
,
your
neck
--
to
switch
things
for
you
and
thereby
leave
your
hands
free
to
fight
.
A
chin
plate
handles
all
visual
displays
the
way
the
jaw
switch
handles
the
audios
.
All
displays
are
thrown
on
a
mirror
in
front
of
your
forehead
from
where
the
work
is
actually
going
on
above
and
back
of
your
head
.
887
All
this
helmet
gear
makes
you
look
like
a
hydrocephalic
gorilla
but
,
with
luck
,
the
enemy
wo
n't
live
long
enough
to
be
offended
by
your
appearance
,
and
it
is
a
very
convenient
arrangement
;
you
can
flip
through
your
several
types
of
radar
displays
quicker
than
you
can
change
channels
to
avoid
a
commercial
--
catch
a
range
&
bearing
,
locate
your
boss
,
check
your
flank
men
,
whatever
.
Отключить рекламу
888
If
you
toss
your
head
like
a
horse
bothered
by
a
fly
,
your
infrared
snoopers
go
up
on
your
forehead
--
toss
it
again
,
they
come
down
.
If
you
let
go
of
your
rocket
launcher
,
the
suit
snaps
it
back
until
you
need
it
again
.
No
point
in
discussing
water
nipples
,
air
supply
,
gyros
,
etc.
--
the
point
to
all
the
arrangements
is
the
same
:
to
leave
you
free
to
follow
your
trade
,
slaughter
.
889
Of
course
these
things
do
require
practice
and
you
do
practice
until
picking
the
right
circuit
is
as
automatic
as
brushing
your
teeth
,
and
so
on
.
But
simply
wearing
the
suit
,
moving
in
it
,
requires
almost
no
practice
.
You
practice
jumping
because
,
while
you
do
it
with
a
completely
natural
motion
,
you
jump
higher
,
faster
,
farther
,
and
stay
up
longer
.
The
last
alone
calls
for
a
new
orientation
;
those
seconds
in
the
air
can
be
used
--
seconds
are
jewels
beyond
price
in
combat
.
While
off
the
ground
in
a
jump
,
you
can
get
a
range
&
bearing
,
pick
a
target
,
talk
&
receive
,
fire
a
weapon
,
reload
,
decide
to
jump
again
without
landing
and
override
your
automatics
to
cut
in
the
jets
again
.
You
can
do
all
of
these
things
in
one
bounce
,
with
practice
.
890
But
,
in
general
,
powered
armor
does
n't
require
practice
;
it
simply
does
it
for
you
,
just
the
way
you
were
doing
it
,
only
better
.
All
but
one
thing
--
you
ca
n't
scratch
where
it
itches
.
If
I
ever
find
a
suit
that
will
let
me
scratch
between
my
shoulder
blades
,
I
'll
marry
it
.